Casper and Company
Weekdays at 10am | 9c, Sunday at 8am | 7c
Next Airings
Aug 14th 10:00am ET
Boo Ribbon Winner - 1954
Casper saves a greyhound race dog from the pound.
Hobo Hootenanny
Stuffy Durma tries to sneak Ash Can Annie into the mansion.
Electronica - 1960
A man buys a robot housekeeper.
From Mad to Worse - 1957
The night watchman, Katnip, chases the mice in the toy department of Stacy’s Department Store.
Casper Comes to Clown - 1951
Casper befriends a bear cub and teaches him a balancing act.
Aug 16th 8:00am ET
Boo Kind to Animals - 1955
Casper helps a donkey get a job he can succeed at.
Katnip’s Big Day - 1959
Herman and Buzzy relive their funniest moments with Katnip.
Crumley Cogwheel - 1962
An overbearing company president demands that his timid little employee ask for a raise, or he's fired.
Pest Pupil - 1957
Huey causes mishaps for his private tutor.
Peck Your Own Home - 1960
A man's sleep is interrupted by a pecking woodpecker.
Of Mice and Magic - 1953
Herman uses magician’s tricks on Katnip during a chase through the theatre.
To Boo or Not to Boo - 1951
Casper tries to fit in at a Halloween dance.
Aug 17th 10:00am ET
Casper Takes a Bow-Wow - 1951
Casper rescues a street puppy.
Horror Scope
Prof. Weirdo has Milton bury him alive in order to subvert a curse.
Mike the Masquerader - 1960
A bank robber tries to assassinate an elephant witness who can identify him.
Cat Carson Rides Again - 1952
Out West, Herman outwits outlaw Cat Karson (Katnip).
Not Ghoulty - 1959
Casper’s powers are revoked, and he has to scare someone to get them back.
Aug 18th 10:00am ET
Spook No Evil - 1953
Casper befriends a baby monkey on a tropical island.
Skullgaria Forever!
Two spies brainwash Milton.
Stork Raving Mad - 1958
A baby tries to get away before stork can deliver him.
Mousetro Herman - 1956
Katnip chases the mice in the music store.
Zero the Hero - 1954
Casper helps a watchdog hone his sense of smell.
Aug 19th 10:00am ET
The Enchanted Horse - 1963
An evil Magician kidnaps Nightmare the horse, and Casper and Wendy must save her.
Monster Mutiny
Count Kook leads a revolt against Professor Weirdo.
Good and Guilty - 1962
Goodie the Gremlin is put on trial for not being nasty enough.
Rail Rodents - 1954
On their way to the sunny South, Katnip chases the mice abroad a train.
Growing Up - 1963
The Ghostly Trio make mischief by slipping Casper an enlarging potion.
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